Photo
5 hours ago
thedsgnblog:

Quote of the week - 01/09/2014
Feixen    |    http://feixen.ch
Feixen is the graphic design work of Felix Pfäffli. Felix was born in 1986. In 2010 he graduated and started his own studio «Feixen». In the summer of 2011 he was appointed as teacher at the Lucerne School of Graphic Design to teach in the fields of typography, narrative design, and poster design. Since 2013 he is a member of the AGI (Alliance Graphique International).
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thedsgnblog:

Quote of the week - 01/09/2014

Feixen    |    http://feixen.ch

Feixen is the graphic design work of Felix Pfäffli. Felix was born in 1986. In 2010 he graduated and started his own studio «Feixen». In the summer of 2011 he was appointed as teacher at the Lucerne School of Graphic Design to teach in the fields of typography, narrative design, and poster design. Since 2013 he is a member of the AGI (Alliance Graphique International).

The Design Blog:  facebook  |  twitter  |  pinterest  |  subscribe

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1 day ago
fiore-rosso:

Anthony Pearson

fiore-rosso:

Anthony Pearson

(via allmassive)

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1 day ago
arqsa:


Swipe by Book’em on Flickr.

arqsa:

Swipe by Book’em on Flickr.

(via allmassive)

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2 days ago
thegreatdiscontent:

TGD turns three today! Reflecting, looking forward, and celebrating—plus a special shop promo.

Read the post →

thegreatdiscontent:

TGD turns three today! Reflecting, looking forward, and celebrating—plus a special shop promo.

Read the post →

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Photo
3 days ago
yearoftheglitch:

Thursday Reading: Breaking Things on Purpose by Doug Bierend
On Glitch Art and the work of Sabato Visconti
(image by Visconti)
Notes:
There’s a whole breed of artist out there, who are not only concerned with using tools, but with their making as an integral practice of critical engagement with the material and conceptual content of their process and work. Tool making is necessarily social and political in its scope.
Glitch Art generated through algorithmic means is a bit like a painter experimenting with the application of paint on the canvas. The canvas is taken as default, the paint is taken as default, but the process of application and its results are of primary concern. The image is default, the fact that it is simply a matrix of color values is taken as default, the algorithms are selected or crafted as processes which “push pixels” around the screen. Where this variant of glitch art departs from its edgier cousins is in its lack of critical engagement with the materials underlying or informing the conditions necessary for digital images in the first place.
A good example of a deeper glitch oriented practice can be found in the work of Kim Asendorf. Though not strictly a glitch artist, Asendorf engages with the materials, practices, and concepts of glitch art quite broadly in his work. His exploration of pixel sorting touches upon the evocation of error and the surface characteristics of visual glitches which happens, paradoxically, as a consequence of ordering all the pixels according to their numeric value. This form of pixel pushing, deals with the image as a matrix of pixels, touching upon our perception of the image as such, revealing the arbitrary nature in which images can be conveyed through a screen.
In Extra File, Asendorf takes up the task of writing his own file formats and image compression schemes. The result is not only a new family of formats for shrinking and sharing images, but a collection of artifacts waiting to be discovered and explored, accessible through data bending or otherwise manipulating, or corrupting the image data.
One step further: something I would like to add to my wishlist is a image viewing application which allows for the real-time interpretation of mis-compiled image rendering algorithms. It’s one thing to bust a JPG, and a whole other to bust the algorithm used to render the JPG. Evidence of the potential for tweaking with rendering algorithms can be found in Nick Briz’s Glitch Codec Tutorial. Though it deals with re-writing and compiling the source code for video algorithms, the same basic idea should be applicable to just about any media.

yearoftheglitch:

Thursday Reading: Breaking Things on Purpose by Doug Bierend

On Glitch Art and the work of Sabato Visconti

(image by Visconti)

Notes:

There’s a whole breed of artist out there, who are not only concerned with using tools, but with their making as an integral practice of critical engagement with the material and conceptual content of their process and work. Tool making is necessarily social and political in its scope.

Glitch Art generated through algorithmic means is a bit like a painter experimenting with the application of paint on the canvas. The canvas is taken as default, the paint is taken as default, but the process of application and its results are of primary concern. The image is default, the fact that it is simply a matrix of color values is taken as default, the algorithms are selected or crafted as processes which “push pixels” around the screen. Where this variant of glitch art departs from its edgier cousins is in its lack of critical engagement with the materials underlying or informing the conditions necessary for digital images in the first place.

A good example of a deeper glitch oriented practice can be found in the work of Kim Asendorf. Though not strictly a glitch artist, Asendorf engages with the materials, practices, and concepts of glitch art quite broadly in his work. His exploration of pixel sorting touches upon the evocation of error and the surface characteristics of visual glitches which happens, paradoxically, as a consequence of ordering all the pixels according to their numeric value. This form of pixel pushing, deals with the image as a matrix of pixels, touching upon our perception of the image as such, revealing the arbitrary nature in which images can be conveyed through a screen.

In Extra File, Asendorf takes up the task of writing his own file formats and image compression schemes. The result is not only a new family of formats for shrinking and sharing images, but a collection of artifacts waiting to be discovered and explored, accessible through data bending or otherwise manipulating, or corrupting the image data.

One step further: something I would like to add to my wishlist is a image viewing application which allows for the real-time interpretation of mis-compiled image rendering algorithms. It’s one thing to bust a JPG, and a whole other to bust the algorithm used to render the JPG. Evidence of the potential for tweaking with rendering algorithms can be found in Nick Briz’s Glitch Codec Tutorial. Though it deals with re-writing and compiling the source code for video algorithms, the same basic idea should be applicable to just about any media.

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3 days ago

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4 days ago
inspirationmobile:

iPhone Profile Views DesignGoogle+ | Dribbble | Behance | Twitter | http://ramotion.com

inspirationmobile:

iPhone Profile Views Design

Google+ | Dribbble | Behance | Twitter | http://ramotion.com

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Video
5 days ago


yearoftheglitch:

 

Glitch Textiles by Phillip Stearns

End of Summer Sale

25% off with code: 25SUMMER2014

http://glitchtextiles.com

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1 week ago

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1 week ago

(Source: ell-h)

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1 week ago
typeverything:

Typeverything.com - Poster by Sarp Sozdinler.

typeverything:

Typeverything.com - Poster by Sarp Sozdinler.

(via allmassive)

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Photo
1 week ago
inspirationmobile:

Kiddy Log iPhone app interface designGoogle+ | Dribbble | Behance | Twitter | http://ramotion.com

inspirationmobile:

Kiddy Log iPhone app interface design

Google+ | Dribbble | Behance | Twitter | http://ramotion.com

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Photo
2 weeks ago
571-0:

scrap and ,and scrap
design: Yutaka satoh

571-0:

scrap and ,and scrap

design: Yutaka satoh

(via allmassive)

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Photo
2 weeks ago

(Source: ell-h)

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2 weeks ago

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